titre.gd (407B)
1 extends Node2D 2 3 4 # Declare member variables here. Examples: 5 # var a = 2 6 # var b = "text" 7 8 9 # Called when the node enters the scene tree for the first time. 10 func _ready(): 11 pass # Replace with function body. 12 13 14 # Called every frame. 'delta' is the elapsed time since the previous frame. 15 #func _process(delta): 16 # pass 17 18 func _input(event): 19 if event.is_pressed(): 20 get_tree().change_scene("res://niveau.tscn")