golem.gd (238B)
1 extends Monstre 2 3 func _ready(): 4 speed = 50.0+randi()%20 5 strength = 10.0 6 max_life = 100.0 7 life = max_life 8 orbe_type = 1 9 sprite.frames = $GolemSprite.frames 10 $HitSound.pitch_scale = .5 11 $AttackSound.stream = $AttackSoundGolem.stream 12