cinematique.gd (398B)
1 extends Node2D 2 3 4 var step = 1 5 6 7 # Called when the node enters the scene tree for the first time. 8 func _ready(): 9 pass # Replace with function body. 10 11 func avance(): 12 step += 1 13 match step: 14 2: 15 $Cine2.visible = true 16 3: 17 $Cine3.visible = true 18 4: 19 $Cine4.visible = true 20 _: 21 get_tree().change_scene("res://titre.tscn") 22 23 24 func _input(event): 25 if event.is_pressed(): 26 avance()