Lampadaire.tscn (439B)
1 [gd_scene load_steps=3 format=2] 2 3 [ext_resource path="res://graphics/lampadaire.png" type="Texture" id=1] 4 5 [sub_resource type="CapsuleShape2D" id=1] 6 radius = 7.0 7 height = 12.0 8 9 [node name="Lampadaire" type="StaticBody2D"] 10 11 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] 12 rotation = 1.5708 13 shape = SubResource( 1 ) 14 15 [node name="Lampadaire" type="Sprite" parent="."] 16 position = Vector2( 0, -37 ) 17 texture = ExtResource( 1 )